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iClone7 & 3DXchange

1. Importing .rlMotion files into iClone

2. Using Reallusion 3DXchange to retarget our data

3. Adjusting data to better fit characters using iClones Motion Layer


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Android Man Avatar

iClone avatars that can be used in reallusion 3DXchange pipeline edition to convert rlMotion files into FBX, and create rlMotion files from FBX. Avatars for both our standard android character and our UE android character.

Motionbuilder

- TUTORIALS COMING SOON -


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Characterized MotionBuilder Files

This downloadable zip file includes MotionBuilder (2016) files with our Android Character and the Unreal Skeleton already characterized and ready for retargeting or animating with a control rig. The files may be used within the terms of our EULA

DAZ 3D

Importing bvh files into Daz3D


Please note that we no longer include Daz compatible bvh files with our products, so they would need to first be retargeted from the FBX format into BVH in an external application first.