about us
We’re a motion capture studio based in East Sussex, run by a small two-person team who work closely with various actors and dancers. We specialize in creating motion capture animations for use by 3D artists and game developers. At the moment, we’re not offering custom capture services while we focus on expanding our off-the-shelf motion capture data products.
We began back in 2005, creating in-house motion capture animations for online games and virtual worlds. Over the past decade, we’ve recorded a broad range of moves—from dance sequences to full locomotion sets and random gestures. Over time, we received numerous requests to make our data available for other platforms and formats. However, until a few years ago, our data was processed specifically for its initial target platforms, making it unsuitable for wider distribution.
With the launch of our online store and our presence on multiple marketplaces, we’re revisiting our entire library of raw data and making it available in widely compatible formats for the 3D art and game development community. Our motion capture data is now provided in FBX format, as well as for Unreal Engine, Unity 3D, and iClone, giving developers and artists the flexibility they need to seamlessly integrate our animations into their projects.